dinsdag 20 april 2010

20/04/2010: crow animation and the long-awaited "Animation Texturizer"

Today, I did two things:
  1. Draw a crow in Illustrator, import it in Anime Studio and create a flying bird animation. All went quite well, since I know the drill now :) You can see the video below.
  2. The other part of the day I spent on writing the long-awaited animation texturizer tool! Creating one big texture file for XNA based on multiple PNG's export goes really fast now! You can see a screenshot of the tool below. The tool also outputs an XML configuration with all the necessary information about each image (X, Y, pivotX, pivotY, ...).


The animation texturizer tool is a plugin of the custom Game Editor (= Windows Forms project) I had to create. The tool reads in a directory with all animation PNG's exported by Anime Studio + a directory with all pivot point PNG's (see yesterday's post). The tool outputs one XML and one big texture PNG. Below you can see the ouput for Simon's walk animation:


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